The graphic came to be used by artists to share rough drafts and final artworks, and inspired discussions and debates about innovations that emerged from imperfect prototypes. This can be extended to software development when we get caught up starting with the optimal solution, instead of just putting down what works first and refining it later.

Hewn from Rock

So the idea that editing is easier than writing the first draft that debugging is easier than writing the first draft of code kind of like how you need the first block of clay before you can start to shape and perfected more to what you have in your mind really to understand that these are two separate processes the first pass creation and the second pass editing or pairing down and that trying to do these two together because of an optimization mindset or perfectionist mindset is not ideal.