- The Impact of Gamification on Learning Outcomes of Computer Science Majors
- Assessing metacognition in an online community of inquiry
- Educational Gamification Vs. Game Based Learning - Comparative Study
- Getting Things Done
- Peer-assessment in higher education – twenty-first century practices, challenges and the way forward
- On the Functional Properties of Perceived Self-Efficacy Revisited
- From Teaching to Learning - A New Paradigm For Undergraduate Education
- Teaching Responsively to Different Ways of Knowing
- What the student does - teaching for enhanced learning
- Play to Learn - Everything You Need to Know About Designing Effective Learning Games
- Gamification to Engage and Motivate Students to Achieve Computer Science Learning Goals
- Using Game-Based Learning and Interactive Peer Assessment to Improve Career Goals and Objectives for College Students
- Is AI a Valid Source
- Peer group software reviews in university education for software engineering (abstract only)
- Promoting Self‐determined Education
- There’s a S.M.A.R.T. way to write management’s goals and objectives
- Knowing, Understanding, Thinking, and Learning How to Learn - The Goals of First-Year Instruction
- Game-Based Learning in Action
- Gamify your classroom - a field guide to game-based learning
- Creating Significant Learning Experiences - An Integrated Approach to Designing College Courses
- Building a Second Brain
- Effectiveness of peer review as cooperative web-based learning method applied out-of-class in a role playing game - A case study by quasi-experimental approach
- Gamification and Computer Science Students’ Activity
- A Review of Gamification Platforms for Higher Education
- Quality of peer assessment in CS1
- A comparison of peer and tutor feedback
- The Power of Feedback
- Talking about code - Integrating pedagogical code reviews into early computing courses
- Gamification for Engaging Computer Science Students in Learning Activities - A Case Study
- Gamification of student peer review in education - A systematic literature review
- Gamification of student peer review in education - A systematic literature review
- Investigating Accuracy and Perceived Value of Feedback in Peer Code Review Using Gamification
- Improving Student Peer Code Review Using Gamification
- Gamification improves the quality of student peer code review
- An experience report on using gamification in technical higher education
- Game based learning vs. gamification from the higher education students' perspective
- Fostering Meaningful Student Learning Through Constructivist Pedagogy and Technology Integration
- A Revision of Bloom's Taxonomy - An Overview
- A Theory-Based Integrative Model for Learning and Motivation in Higher Education
- Using Peer Review to Assess Coding Standards – A Case Study
- PeerSpace - An Online Collaborative Learning Environment for Computer Science Students
- Engaging Computer Science Students through Gamification in an Online Social Network Based Collaborative Learning Environment
- Using game-based training to improve students’ assessment skills and intrinsic motivation in peer assessment
- Gamification of the Learning Process - Lessons Learned
- Building a practically useful theory of goal setting and task motivation - A 35-year odyssey.
- Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education
- Play anything - The pleasure of limits, the uses of boredom, and the secret of games
- Technological Pedagogical Content Knowledge - A Framework for Teacher Knowledge
- Games Based Learning for Computer Science Education - A Systematic Literature Review
- Student and Faculty Epistemology in the College Classroom - The Perry Schema of Intellectual and Ethical Development
- Gamification in Computer Science Education - a Systematic Literature Review
- The Impact of Using Gamification in Learning Computer Science for Students in University
- Gamification in Higher Education and Stem - A Systematic Review of Literature
- Digital Game-Based Learning in high school Computer Science education - Impact on educational effectiveness and student motivation
- Exploring Peer Review in the Computer Science Classroom
- Code reviews in large, first-year courses
- A Motivational Science Perspective on the Role of Student Motivation in Learning and Teaching Contexts.
- 2TSW Automated Assessment of Computer Programming Assignments, in a Gamified Web Based System
- A gamified web based system for computer programming learning
- Cognitive and social constructivism - developing tools for an effective classroom
- A briefing on self, peer and group assessment
- Approaches to Learning
- Relation of reward contingency and interpersonal context to intrinsic motivation - A review and test using cognitive evaluation theory.
- Modern code review - a case study at google
- Rules of play - Game design fundamentals
- Game Based Learning for Computer Science Education
- Understanding student motivation
- Effective Peer Assessment for Learning Computer Programming
- The relationship between learning goal orientation, goal setting, and performance - a longitudinal study - Goal orientation and goal setting
- The Model for Introduction of Gamification into E-learning in Higher Education
- Game-based learning in computer science education - a scoping literature review
- Principles of Effective Course Design - What I Wish I Had Known About Learning-Centered Teaching 30 Years Ago